What good is a sandbox world without crafting? It would sort of be like removing the sand part of a sandbox, would it not? Maybe that would be more like playing in a pool. Remembering the delighted 8 years old who spent hours in the sand with matchbox cars, Tonka trucks, and G.I. Joes I cannot help but smile at the unrestrained imagination of a young boy. Anywho, resources that are grown in the world of Epimetheus or harvested from the depths of the lands, are used to produce goods throughout the game. This requires a system of ' basic resources' to ' advanced goods' recipe trees that must tie directly into both skill trees and classes. To that end, much of what is being done to expand ' Crafting ' will continue to evolve as other trades and classes are fleshed out. There are 19 trades that specialize in the manufacturing of goods. Apothecary , Toxicologists , Alchemists , Potters , Woodworkers , Artisans , Carpenters , Masons , Architects , Tinsmiths ...