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Showing posts with the label 2020

Incognito Adventures

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 There has been much excitement here. Bustle, of a sort, buzzes around every nook and cranny. 'Yeet's of joy are uttered with minimal constraint. Team members diligently tackle tasks with smiles of contentment. Yes, things are certainly looking up at the fun factory. 'What exactly is all the fuss about?' you may ask. Well, our new website of course.   The index, or home page, along with the lairs have been created. Content is being both remastered and crafted offering a professional and clean feel to it. Much of this polishing is made possible by the growing talents of our very own Concept Artist Nathan and his talent with the free program paint.net . With icons of professions, race classifications, as well as a more uniform approach to the design of the lairs, things truly are coming together.    In fact, the work done on the world map in the last couple of months has been staggering. A global trade network has been crafted, capitals have been placed, roads are bein...

Transitions and Transformations

Having taken a two-month hiatus from social media we would have expected there to be a noticeable difference in the media outlets and the political landscape. Alas, it seems as though there is still much of the same. But in the midst of great storms, people will seek the security of anything solid and predictable. We hope that you can find that peace and tranquility in our monthly posts as we boldly push forward. Blogger has recently updated its interface. Having just returned the extent of the changes have yet to be discovered. While getting used to the new setup may take a little time the transition has been relatively painless. Their icons have changed but so subtly that there are very few of those frustrating moments where one finds themself lost, confused, and discouraged, kudos to the Dev Team at Blogger for that accomplishment. This change comes just before one of the greatest transformations that Team Epimetheus has ever sought to accomplish. We are moving from a blog ...

Class Cards

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So much of the work this last month has been done on the Classes or combat professions. While tons of effort has been invested into differentiating the different playable classes, deciding which ones will be in the first release, what weapons they can wield, which types of armor they can wear, what specialty skills their class possesses, what races can choose that profession, and what sort of restrictions might apply to someone of that given profession. Behind the scenes here, that has cost dozens of man-hours. Organizing something new can be an adventure. In tandem to the efforts of crafting the combat professions, skills created for the purpose of a profession must find its way onto the master skill list. To date, we have 427 skills listed with the combined noncombat skills that have been created for the Trade professions. That number is expected to more than double as skill matrixes are developed. Image 1 To keep information clear and concise much of this data has been o...