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Showing posts from April, 2020

Class Cards

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So much of the work this last month has been done on the Classes or combat professions. While tons of effort has been invested into differentiating the different playable classes, deciding which ones will be in the first release, what weapons they can wield, which types of armor they can wear, what specialty skills their class possesses, what races can choose that profession, and what sort of restrictions might apply to someone of that given profession. Behind the scenes here, that has cost dozens of man-hours. Organizing something new can be an adventure. In tandem to the efforts of crafting the combat professions, skills created for the purpose of a profession must find its way onto the master skill list. To date, we have 427 skills listed with the combined noncombat skills that have been created for the Trade professions. That number is expected to more than double as skill matrixes are developed. Image 1 To keep information clear and concise much of this data has been o