The World of Epimetheus


Dare to take a 10 Year Adventure?

Become part of a team that is building a game from its concept stage to release. With a wide variety of races, nations, religions, trades, and classes it has variety; based on both familiar and unfamiliar mythologies from around the world, this RTS-RPG-MMO Sandbox promises to be a game that sets a new standard. We are simulating approaches that are both common and fundamental to gaming, providing a niche for nearly everyone. The goal is to isolate a portion of the classes while utilizing the natural continental boundaries to allow for growth once we have a functional online engine.

Game Engine Hurdles to Overcome:

•    Simulated biomes with 4 seasons
•    Life cycles for mobs
•    A functional in-game ecosystem 
•    Ability to process active NPC behaviors and commands
•    Weather Simulation
•    Complete Sandbox Environment
•    Player Access to object creation applications
•    Combat Simulation both small and large scale
•    NPC behavior profile management


Show Me The Money!!

The great thing about building this engine is that we will be utilizing an Object Orientated Development approach so many of these simulators that we create can be packaged and sold as individual objects to others. This may reduce our financial responsibilities as they arise. A concern with taking in content created by other players is ownership. We will be creating a submission form that will allow submissions to be tagged with contributor IDs, cataloged along with disclaimers that cover copyright infringement and permission to be given to copyright all submitted art as Epimetheus World work.

Currently, we are making use of a Submission Form and an Intellectual Property Release Agreement or IPRA. However, we have yet to obtain a PO Box for receipt of any contributions. As changes are made we will update this post to reflect those changes. Those forms will likely be updated as well, as our understanding of how to appropriately track all pertinent information is refined.

Ultimately this is only to secure and protect the project from outside misuse. It is not intended as a means to steal work from others. Artwork should only be submitted by the creator of said artwork. Any work submitted is being submitted for the sole purpose of becoming the property of Epimetheus World, a subsidiary of Mane & Crown Entertainment, LLC., and to contribute 
toward the completion of said project. Any work discovered to be submitted outside the aforementioned requisites will be removed immediately from the project. All work submitted is recorded and will be accredited in-game credits.

Upon successful acquisition of a secure domain, name recognition for all work will be attached directly to the work as well as on a separate contributors recognition page. Contributors will be permitted up to three links to any of their own secure websites. Recognition can be displayed with pseudo-personal info but not submitted as such.


Points are awarded for each submission that is successfully integrated into the project. The weight of those points will be based on the percentage of total work that the submitter has successfully submitted. (example: I contribute 10 apples to a barrel of a 100 apples I have accumulated 10 points for my apples. But if the total had been 1,000 apples and I had only submitted 10 apples I would have 1 point) The details of our credit system can be found under 'How it Works'.

 Once player-base has been established and there is a profit from subscriptions and sales; a portion of those profits will be distributed to the contributors based on the weight of their points. As profits climb, so too will their returns. It should be noted that if profits should fall, the returns for the contributors would also fall. Did you know that Fortnite cleared 300 million dollars in April 2018?!


Popular posts from this blog

Exploring the Countryside

2024 with a BANG!!!

A Brief Overview